Well I did very little in day2…
I rewrote most of what I did on day 1 so that I could load scenes more efficiently with less coupling.
I finished my json scripting system and made an editor with javascript/html for some reason.
It outputs json scripts like the following which the game reads. I’m sure there is a better way to do it but whatever.
{ "script": [ { "action":"conversation", "transmission":"manual", "lines": [ {"main":"Nice day, no?"}, {"ShopKeep":"It's pissing with rain and you're not buying anything."}, {"main":"Hmm."} ] }, { "action":"walk", "transmission":"auto", "actor":"ShopKeep", "movement": [ {"right":3}, {"up":1} ] } ] }
I also designed (on paper) the fishing system and how it works with the player’s stats and items.