Fishing Jam: Day 2

Well I did very little in day2…

I rewrote most of what I did on day 1 so that I could load scenes more efficiently with less coupling.

I finished my json scripting system and made an editor with javascript/html for some reason.

It outputs json scripts like the following which the game reads. I’m sure there is a better way to do it but whatever.

{
  "script":
  [
    {
      "action":"conversation",
      "transmission":"manual",
      "lines":
      [
        {"main":"Nice day, no?"},
        {"ShopKeep":"It's pissing with rain and you're not buying anything."},
        {"main":"Hmm."}
      ]
    },
    {
      "action":"walk",
      "transmission":"auto",
      "actor":"ShopKeep",
      "movement":
      [
        {"right":3},
        {"up":1}
      ]
    }
  ]
}

I also designed (on paper) the fishing system and how it works with the player’s stats and items.

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