Fishing Jam: Day 3

Okay so my days are kind of spread out. I regret doing an rpg from scratch because it is incredibly time consuming. Nevertheless, I’ve got a fishing system running.


Obviously this scene will happen whilst next to water fishing, not in the middle of the town. Unless I forget to disable the debug short-cuts.

Here is a screen shot of the basic layout:

Not quite the one I imagined. It doesn’t have much of a UI yet, the line strength actually isn’t reading the actual stat at the moment. I’m going to have to cut the scope of this project pretty dramatically to finish it in seven days.

Anyway, onwards!

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