Well I did very little in day2…
I rewrote most of what I did on day 1 so that I could load scenes more efficiently with less coupling.
I finished my json scripting system and made an editor with javascript/html for some reason.
It outputs json scripts like the following which the game reads. I’m sure there is a better way to do it but whatever.
{
"script":
[
{
"action":"conversation",
"transmission":"manual",
"lines":
[
{"main":"Nice day, no?"},
{"ShopKeep":"It's pissing with rain and you're not buying anything."},
{"main":"Hmm."}
]
},
{
"action":"walk",
"transmission":"auto",
"actor":"ShopKeep",
"movement":
[
{"right":3},
{"up":1}
]
}
]
}
I also designed (on paper) the fishing system and how it works with the player’s stats and items.





